25
Oct
14

….MegaMorph-2….The Sacrificial Abyss….

Here is the second MegaMorph I drew a few months ago. In this one we have a large gallery type area with a huge balcony overlooking the gallery. There is also a huge cavern with a very large, very deep, crevasse. It can be crossed by either the wooden rope bridge or the natural stone bridge. Off of the gallery there are the sacrificial chambers. The north chamber has a statue, were the prayers/chants/rites are given before the sacrifice, the south chamber is the sacred pool where the sacrifice is ritually bathed and cleansed in preparation. The victim/sacrifice is then walked up the large stairs to the sacrificial platform the juts up high into the air above the crevasse, then thrown into the abyss below upon completion of the ritual. The platform is high enough up that a player could in theory jump from it, trying to land on the other side of the abyss (with the proper skill/ability checks and at the GM’s discretion) of course if a sacrificial victim is tied and bound they too could try to launch themselves to the other side as well, but success would be slim seeing as how they are tied and bound. Could be some interesting role playing with the whole thing.

Click on the image for a full page PDF, and always enjoy!!

MegaMorph-2

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4 Responses to “….MegaMorph-2….The Sacrificial Abyss….”


  1. 1 Fenway5
    October 25, 2014 at 8:16 pm

    Brilliant to see this good stuff come rolling out! Damn glad to see you back and mapping again!


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Village Morph Dice

Dyson’s Delves

Heros and Other Worlds

Zak S. Vornheim

About this blog

    This blog came into being after I discovered the OSR blog scene. I was inspired by Dyson Logos and his blog, specifically his geomorph project. Check out his awesome work: "Dyson's Dodecahedron" The style and the simple elegance of his 10 x 10 squares put me on a mapping roll. I have blatently (...and respectfully) emulated his style and now have pages upon pages of geomorphs. Along with more location specific maps in that same style.

   My intent for this blog is for it to be more than just maps and geomorphs. However, for now, I'm just enjoying this burst of creativity inspired by Dyson and the entire OSR community.

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