24
Oct
14

Friday’s….”Mystery Meat”……MegaMorphs, Finally back at it again….!!

~ Attention. Here’s an update on tonight’s dinner. It was veal. I repeat, veal. The winner of tonight’s mystery meat contest is Jeffrey Corbin who guessed “some kind of beef.”~

     It’s been a very, very long time since I posted anything here, lets face it, I just suck at blogging. That being said, I have still been drawing, still creating….I haven’t quit. Between two jobs, 3 kids (two of which are in college now and my baby is now a junior in High School) throw in my 53 pounds of tail wagging dumb-ass named Sierra and voila, I have just been very busy for awhile now. I am also working on a new project that will be announced in the near future. Enough about that, I took the whole geomorph concept a little further, with megamorphs. These are very large geomorphs that can be used with the standard 10 x 10 ones. I have done this before on a smaller scale Here. These new ones are just larger, more room for me to play with, and less predictability for players who may have gotten used to standard geomorphs. Here is my first one, just some large long hallways, with some caves underneath. I am not sure what the hell I was thinking when I put a trap in the middle of the main hallway! Must have seemed like a good idea at the time….oh well!

Update: Chakat Firepaw, had this to say about my random-ass trap in the middle of the main hallway. I really loved his take on it so I am updating the post with it. Many Thanks to Firepaw for this!

Quoting Chakat Firepaw:

     “Presuming that the trap was intentionally placed, and does not represent a weak spot in the floor, I can see a reason for it:

It was intended, first and foremost, as a secret access to the cave below. At some point it was re-purposed to serve as a trap either to specifically target something like a ceremonial procession or on the basis of a badly placed trap still being better than no trap.”

For a full page PDF of this just click on the image. As always, Enjoy!!

MegaMorph-1

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8 Responses to “Friday’s….”Mystery Meat”……MegaMorphs, Finally back at it again….!!”


  1. October 24, 2014 at 10:43 am

    Holy Crap!

    Welcome Back!

  2. 3 Chakat Firepaw
    October 25, 2014 at 2:50 pm

    Presuming that the trap was intentionally placed, and does not represent a weak spot in the floor, I can see a reason for it:

    It was intended, first and foremost, as a secret access to the cave below. At some point it was re-purposed to serve as a trap either to specifically target something like a ceremonial procession or on the basis of a badly placed trap still being better than no trap.

    • October 25, 2014 at 4:01 pm

      That’s what I am talking about, you sir came up with a PERFECT explaination for my madness. I knew there was a reason I kept you kids around…you always come up with great stuff like this. I updated the post with your comment quoting you on that. Thank You so much!!

      • 5 Chakat Firepaw
        October 25, 2014 at 9:15 pm

        One little nitpick: The “Chakat” in my name isn’t a first name but rather a species identifier, (it acts as an honorific), the shortened/familiar version would be Firepaw.

      • October 25, 2014 at 11:35 pm

        My sincere apology for my ignorance on that, I corrected the post the say “Many Thanks to Firepaw for this!!” I hope I did it correctly this time. Thank you for pointing that out to me.

  3. 7 Fenway5
    October 25, 2014 at 3:32 pm

    Outstanding, damn glad to see you back!


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Village Morph Dice

Dyson’s Delves

Heros and Other Worlds

Zak S. Vornheim

About this blog

    This blog came into being after I discovered the OSR blog scene. I was inspired by Dyson Logos and his blog, specifically his geomorph project. Check out his awesome work: "Dyson's Dodecahedron" The style and the simple elegance of his 10 x 10 squares put me on a mapping roll. I have blatently (...and respectfully) emulated his style and now have pages upon pages of geomorphs. Along with more location specific maps in that same style.

   My intent for this blog is for it to be more than just maps and geomorphs. However, for now, I'm just enjoying this burst of creativity inspired by Dyson and the entire OSR community.

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