I wanted to get these posted last night, but just got too tired to finish up the process. Here is a cap piece, two corners, two sides, and a standard geomorph. Dave’s Mapper just needed some corner and side love vertical style. First we have the cap piece, a simple two-level tower, with a moat and a draw bridge.
Next we have the standard geomorph, this time I tried a few new things, not sure how well they worked. (If anyone can think of a better representation of these let me know) The first is a the staircase coming towards us in the top room, it is an open stairway to the room side, and I have corridor going under it (The dotted lines) to an open archway (a sideview of the archway stones at the end of the dotted lines) Did any of that make any sense? Anyway, the second is the secret door (which faces us along the back wall of the room) it leads to a ladder (down to steps the come towards us) Like I said, not sure if that is all very clear or not. If anyone has suggestions to help, please let me know.
Next, I have the two corner pieces, nothing too special, just had to make something for the corners.
Last I have my side pieces, the first with chains and platforms in a deep cavern pit.
The second one is a vertical set of dungeon cells, reached by a platform on a chain that can by winched up and down. Weird, I know, but a little different…..these are vertical geomorphs after all.
Finally, here’s a .jpg of the complete set, I still have to go back and darken my lines like I normally do. I’ll be making some more sides, and standard geomorphs on the sheet, so I’ll get to a full page PDF when the entire sheet is done.