04
May
11

Geomorph Set-7 “Village Set”

     Here is the first complete set of “Village” geomorphs, I’ll be doing some more of these soon. Just click on the image for a full page PDF file.

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8 Responses to “Geomorph Set-7 “Village Set””


  1. May 4, 2011 at 8:41 pm

    That looks amazing all put together like that.

  2. May 4, 2011 at 9:02 pm

    Thanks Tim, I always liked the complete sets on one page they just look cooler that way.

  3. 3 m.s. jackson
    May 5, 2011 at 2:15 pm

    I love these, these really look great all put together like this.Please do continue making more of these!

    Plus hey, you should do some small villages as maps, be a great resource for GMs to drop in for a random village their party stops in along their journey.

  4. May 5, 2011 at 3:13 pm

    @ m.s. Jackson ….Good Idea, I think I can do that….and thanks for the kind words.

  5. May 5, 2011 at 3:17 pm

    @ m.s. jackson…..check out this link to my very first Friday’s “Mystery Meat” post. it has a cool little village in it. https://stonewerks.wordpress.com/wp-admin/post.php?post=384&action=edit

  6. April 3, 2012 at 12:07 pm

    necropost.

    im trying to put my own modern day geomorphs together. i just cant get the scale right. any tips?

    • April 3, 2012 at 1:26 pm

      I guess it depends, for all of these geomorphs I was using a 10×10 square grid and my scale is a simple 10′ per square. The road\street connection points would then be 10′ wide, which for a medieval\fantasy village works ok. For a more modern type of geomorph, I would use the assumption that the average city street (one lane each direction) is anywhere from 20′ to 30′ foot wide. You can use that scale 20′ to 30′ per square using a 10×10 square for your geomorphs. If you plan on mapping large buildings in your geomorphs, like office buildings, manufacturing plants, skyscrapers etc. you would have to adjust the scale accordingly, say 50-100′ per square, but then your streets will be very narrow and need to be centered at the connection points to match up with other tiles. Hope this helps. Perhaps I should draw up a few city blocks at different scales to show you what I mean, a picture is worth a thousand words.


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Village Morph Dice

Dyson’s Delves

Heros and Other Worlds

Zak S. Vornheim

About this blog

    This blog came into being after I discovered the OSR blog scene. I was inspired by Dyson Logos and his blog, specifically his geomorph project. Check out his awesome work: "Dyson's Dodecahedron" The style and the simple elegance of his 10 x 10 squares put me on a mapping roll. I have blatently (...and respectfully) emulated his style and now have pages upon pages of geomorphs. Along with more location specific maps in that same style.

   My intent for this blog is for it to be more than just maps and geomorphs. However, for now, I'm just enjoying this burst of creativity inspired by Dyson and the entire OSR community.

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