Here’s the complete set of the second set of Geomorphs. Just click on the image to download a PDF of the set. Stay tuned, I’ll be posting set 3 soon… Enjoy!
Archive for November, 2010
Here is an interesting new geomorph, a big open room partially surrounded by a upper balcony. Several corridors lead into the area through archways. I really enjoy mult-level open areas, they just seem perfect for some exciting combats. There is also a corridor that goes down under another hallway then comes back up, I wonder why…? Enjoy.
Here is the next geomorph in the set. The Arena, this was a fun geomorph that kind of took on a life of its own as I drew it. There is a raised walkway all the way around the arena area. Corridors, lined with holding cells, enter the the arena through archways on opposite sides. The entire arena is lined with iron spikes up high on the walls to help prevent beasts or combatants from coming over the top. Last, we have a small secret door in the floor to an underground tunnel out of (or is it into..?) the arena. Enjoy!
WOW!!!!!! That is all I can say at the moment. Since Dyson posted some of my geomorphs the hits to this blog have gone through the roof…!!! I can’t stress enough how much my work is based on his unique, yet classic style. I am grateful for the shout out from Dyson. I am thrilled with the comments and all of the new visitors to my corner of the blog-o-sphere. I will have to kick it into high gear now to keep up and keep you all coming back.
Here is a new geomorph for set 2. I created it awhile ago, it’s got a lower level room to it with multiple entries…..looking at it now, I’m not sure what the heck I was thinking. Oh well, add it to the collection and move on. I actually have had a little traffic on this blog over the last few days, which in turn motivates me to post and create more. I am curious to see where all this goes….
UPDATE: This is actually the correct Geomorph 9 (Set 2). The one posted earlier was a from the previous set due a to a file numbering error on my part. The new geomorph you see here is actually the correct one. Sorry about the mix up.
I have been meaning to put this up for awhile now, so here it is, the Dungeon of Doom: Level 3. There are several ways down to this level, along with ways leading to the next level. Included are some interesting caves, a room with a pool, a long slanted hallway with pillars, and a trap. Stock it anyway you chose, and enjoy it.
UPDATE: I fixed this PDF file and the images. When I had first posted it I realized it needed to be rotated 180 degrees to match up the entrances to Level 2. I rotated it to the proper orientation and then re-labeled all of the rooms. So please download and use the updated file for your gaming needs.
Click on the link for a PDF of this map “Dungeon of Doom: Level 3”