Archive for November, 2010



18
Nov
10

Complete Set Of Geomorphs (Set 2)

   Here’s the complete set of the second set of Geomorphs. Just click on the image to download a PDF of the set. Stay tuned, I’ll be posting set 3 soon… Enjoy!

18
Nov
10

Geomorph 12 (Set 2)

     Here’s the final geomorph for set 2. Not sure what I was thinking when I drew this one. Looks like there’s a secret passageway, along with another secret passage going under the first one. Very secretive, I guess.  As always enjoy..!!!

16
Nov
10

Geomorph 11 (Set 2)

     Here is an interesting new geomorph, a big open room partially surrounded by a upper balcony. Several corridors lead into the area through archways. I really enjoy mult-level open areas, they just seem perfect for some exciting combats. There is also a corridor that goes down under another hallway then comes back up, I wonder why…? Enjoy.

16
Nov
10

Geomorph 10 (Set 2)

      Here is the next geomorph in the set. The Arena, this was a fun geomorph that kind of took on a  life of its own as I drew it. There is a raised walkway all the way around the arena area. Corridors, lined with holding cells, enter the the arena through archways on opposite sides. The entire arena is lined with iron spikes up high on the walls to help prevent beasts or combatants from coming over the top. Last, we have a small secret door in the floor to an underground tunnel out of (or is it into..?) the arena. Enjoy!

16
Nov
10

WOW!!!!

    WOW!!!!!! That is all I can say at the moment. Since Dyson posted some of my geomorphs the hits to this blog have gone through the roof…!!! I can’t stress enough how much my work is based on his unique, yet classic style. I am grateful for the shout out from Dyson. I am thrilled with the comments and all of the new visitors to my corner of the blog-o-sphere. I will have to kick it into high gear now to keep up and keep you all coming back.

13
Nov
10

Geomorph 9 (Set 2)

        Here is a new geomorph for set 2. I created it awhile ago, it’s got a lower level room to it with multiple entries…..looking at it now, I’m not sure what the heck I was thinking. Oh well, add it to the collection and move on. I actually have had a little traffic on this blog over the last few days, which in turn motivates me to post and create more. I am curious to see where all this goes….

UPDATE:  This is actually the correct Geomorph 9 (Set 2). The one posted earlier was a from the previous set due a to a file numbering error on my part. The new geomorph you see here is actually the correct one. Sorry about the mix up.

07
Nov
10

Dungeon Of Doom-Level 3

I have been meaning to put this up for awhile now, so here it is, the Dungeon of Doom: Level 3. There are several ways down to this level, along with ways leading to the next level. Included are some interesting caves, a room with a pool, a long slanted hallway with pillars, and a trap. Stock it anyway you chose, and enjoy it.

UPDATE: I fixed this PDF file and the images. When I had first posted it I realized it needed to be rotated 180 degrees to match up the entrances to Level 2. I rotated it to the proper orientation and then re-labeled all of the rooms. So please download and use the updated file for your gaming needs.

Click on the link for a PDF of this map “Dungeon of Doom: Level 3″




Dyson’s Delves

Heros and Other Worlds

Dungeonmorph

About this blog

    This blog came into being after I discovered the OSR blog scene. I was inspired by Dyson Logos and his blog, specifically his geomorph project. Check out his awesome work: "Dyson's Dodecahedron" The style and the simple elegance of his 10 x 10 squares put me on a mapping roll. I have blatently (...and respectfully) emulated his style and now have pages upon pages of geomorphs. Along with more location specific maps in that same style.

   My intent for this blog is for it to be more than just maps and geomorphs. However, for now, I'm just enjoying this burst of creativity inspired by Dyson and the entire OSR community.

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