Here is the next geomorph. This one has lots of tunnels, a lower level pool and cavern. I also see some spiderwebs in a few spots. Is that a treasure chest on the floor?
Archive for November, 2010
~ Attention. Here’s an update on tonight’s dinner. It was veal. I repeat, veal. The winner of tonight’s mystery meat contest is Jeffrey Corbin who guessed “some kind of beef.”~
It was this quote that inspired the Friday “Mystery Meat” posts. It’s from the movie “Meatballs” starring Bill Murray…..IMHO it’s a classic. If you’ve never seen it, you should check it out. Anyway, moving right along, I found this sketch for a dungeon idea the “Thieves Castle”. This is a very old sketch, I’m thinking I drew it at least 25+ years ago. I never actually turned this into a full fledged dungeon, but I liked the sketch enough to keep it around all these years. To me, the suprising thing is, that just reading the brief notes on the page, I know just what I was planning for the levels. The two “Thieve’s Test Levels” intrigue me the most. I imagine them to be levels of tricks, traps and other nastiness that a thief has to successfully get through to become a full-fledged Guild memeber.
For a full page PDF click here
Happy Thanksgiving Everyone…!!! Here is Geomorph 15. This is a fun one, all caverns and tunnels, a large sunken cavern with a pool of water dominates this geomorph. The pool has an underwater tunnel that leads to another cavern. There are ledges, natural sloping ramps and a deep crevasse cutting across some tunnels. Enjoy your Turkey Day…!!!
Time for a new geomorph. I was looking this one over again before I posted it. As I was looking at it, I realized its kind of messed up, there are quite a few dead-ends, one large odd-shaped room and a corridor going under another, leading to a lower level room. I thought about making some changes to it to make it better, then just decided to post it as is, warts and all.
I’m thinking with all the new visitors I have to this blog, I need to keep it spicy. So every Friday I will attempt (…and the key word is attempt) to throw out the “Mystery Meat”. It most likely will be something from my past works, something I can just scan in as is and post it. Sometimes the “Mystery Meat” might be tasty, other times not so good. Today’s mystery meat is a scan of a village I penciled in like 12 years ago. I always loved the way this piece turned out, it’s simple, yet parts of it tell a story. There is an a small covered well in the center of town, an Inn next to it. A wizard’s tower rises up as the tallest building in the village. The rest you can decide and make up for yourself. Below the image is a link to the full page PDF
Here is the full page Link to PDF
Here is an interesting new geomorph, a big open room partially surrounded by a upper balcony. Several corridors lead into the area through archways. I really enjoy mult-level open areas, they just seem perfect for some exciting combats. There is also a corridor that goes down under another hallway then comes back up, I wonder why…? Enjoy.